forked from ports/contrib
sdl_sound: imported from romster and updated by nogagplz emulators
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sdl_sound/.footprint
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sdl_sound/.footprint
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drwxr-xr-x root/root usr/
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drwxr-xr-x root/root usr/bin/
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-rwxr-xr-x root/root usr/bin/playsound
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-rwxr-xr-x root/root usr/bin/playsound_simple
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drwxr-xr-x root/root usr/include/
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drwxr-xr-x root/root usr/include/SDL/
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-rw-r--r-- root/root usr/include/SDL/SDL_sound.h
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drwxr-xr-x root/root usr/lib/
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lrwxrwxrwx root/root usr/lib/libSDL_sound-1.0.so.1 -> libSDL_sound-1.0.so.1.0.2
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-rwxr-xr-x root/root usr/lib/libSDL_sound-1.0.so.1.0.2
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-rw-r--r-- root/root usr/lib/libSDL_sound.a
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-rwxr-xr-x root/root usr/lib/libSDL_sound.la
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lrwxrwxrwx root/root usr/lib/libSDL_sound.so -> libSDL_sound-1.0.so.1.0.2
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sdl_sound/.md5sum
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sdl_sound/.md5sum
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aa09cd52df85d29bee87a664424c94b5 SDL_sound-1.0.3.tar.gz
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sdl_sound/Pkgfile
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sdl_sound/Pkgfile
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# Description: A library for decoding various sound formats.
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# URL: http://icculus.org/SDL_sound/
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# Maintainer: Danny Rawlins, monster dot romster at gmail dot com
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# Packager: Aaron Marks, nymacro at gmail dot com
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# Depends on: flac libmikmod libmodplug libvorbis physfs smpeg speex
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name=sdl_sound
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version=1.0.3
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release=1
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source=(http://icculus.org/SDL_sound/downloads/SDL_sound-$version.tar.gz)
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build() {
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cd SDL_sound-$version
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./configure --prefix=/usr
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make
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make DESTDIR=$PKG install
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}
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