vkd3d-32: patch for vulkan headers update

This commit is contained in:
Danny Rawlins 2020-08-18 21:00:25 +10:00
parent decff405d1
commit a400c565d2
3 changed files with 32 additions and 4 deletions

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@ -1,5 +1,6 @@
untrusted comment: verify with /etc/ports/compat-32.pub
RWSwxGo/zH7eXYaUrPRjjCgiBVMCpSZxZdPSu2ASRy2Oc1+JiaVkPwINk9GzYwKDycLC2VTumoOfCrgJrc1NGNJAvT8fnIxIzAE=
SHA256 (Pkgfile) = 540fe2bf4aeec821d7dfec5108e3ed6a7bb71f4182a4c3204117534d099acd35
RWSwxGo/zH7eXf8gTH9ffX9jvvLY/C1aDLe+M36HBKatn8NclJ39ba7+76Bp+kDNYIIKM0sphm5awl4rB7XSLr5xsyfkSXSl0gQ=
SHA256 (Pkgfile) = e1139bc8cab8f44f417861c34fc6fad8723ccb362030d292ddbe121f7acc7362
SHA256 (.footprint) = 8c628551c06c4ff245a14859b593bea6c6dfe31244d26318df7966aaa73ffc17
SHA256 (vkd3d-1.1.tar.xz) = 495adc61cc80c65d54b2f5b52092ea05d3797cc2c17a610f0fc98457d2f56ab6
SHA256 (vulkan-headers.patch) = d79ddf19adbe598693916a5e74d22a53aaa560937d5c099b0c6c96b4eaf90313

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@ -5,12 +5,15 @@
name=vkd3d-32
version=1.1
release=2
source=(https://dl.winehq.org/vkd3d/source/${name%-*}-$version.tar.xz)
release=3
source=(https://dl.winehq.org/vkd3d/source/${name%-*}-$version.tar.xz
vulkan-headers.patch)
build() {
cd ${name%-*}-$version
patch -p1 -i $SRC/vulkan-headers.patch
./configure \
--prefix=/usr \
--libdir=/usr/lib32

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@ -0,0 +1,24 @@
https://github.com/d3d12/vkd3d/commit/8e7bf8a5c3e004763a62822ff2d79cf76907b712
vkd3d: Do not use VK_PIPELINE_BIND_POINT_RANGE_SIZE.
These constants were removed in Vulkan 1.2.140 headers.
diff -pruN vkd3d-1.1.orig/libs/vkd3d/vkd3d_private.h vkd3d-1.1/libs/vkd3d/vkd3d_private.h
--- vkd3d-1.1.orig/libs/vkd3d/vkd3d_private.h 2020-08-18 17:10:16.429411508 +1000
+++ vkd3d-1.1/libs/vkd3d/vkd3d_private.h 2020-08-18 17:17:39.520672309 +1000
@@ -49,6 +49,8 @@
#define VKD3D_MAX_SHADER_STAGES 5u
+#define VKD3D_PIPELINE_BIND_POINT_COUNT 2u
+
struct d3d12_command_list;
struct d3d12_device;
@@ -677,7 +679,7 @@ struct d3d12_command_list
VkFramebuffer current_framebuffer;
VkPipeline current_pipeline;
VkRenderPass current_render_pass;
- struct vkd3d_pipeline_bindings pipeline_bindings[VK_PIPELINE_BIND_POINT_RANGE_SIZE];
+ struct vkd3d_pipeline_bindings pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_COUNT];
struct d3d12_pipeline_state *state;