# Description: C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification
# URL: http://glm.g-truc.net
# Maintainer: Tim Biermann, tbier at posteo dot de
# Depends on:

name=glm
version=0.9.9.8
release=1
source=(https://github.com/g-truc/glm/archive/$version/$name-$version.tar.gz
  glm.pc.in glmConfig.cmake.in glmConfigVersion.cmake.in
  glmTargets.cmake)

build() {
    cd $name-$version
    mkdir -p $PKG/usr/include/
    cp -r glm $PKG/usr/include/

    mkdir -p $PKG/usr/lib/pkgconfig/
    sed "s/@VERSION@/$version/" $SRC/glm.pc.in > $PKG/usr/lib/pkgconfig/glm.pc

    mkdir -p $PKG/usr/lib/cmake/glm/
    sed "s/@VERSION@/$version/" $SRC/glmConfigVersion.cmake.in > $PKG/usr/lib/cmake/glm/glmConfigVersion.cmake
    sed "s/@VERSION@/$version/" $SRC/glmConfig.cmake.in > $PKG/usr/lib/cmake/glm/glmConfig.cmake
    install -Dm644 $SRC/glmTargets.cmake $PKG/usr/lib/cmake/glm/glmTargets.cmake
}
