dwm: remove config.h
Also expand README to explain how to generate a custom config.h and some hints on using this port as a reference for a private and customized dwm port.
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80c4ef2a3eca0fe2d14e2203e3833200 config.h
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f0b6b1093b7207f89c2a90b848c008ec dwm-6.1.tar.gz
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@ -1,6 +1,5 @@
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untrusted comment: verify with /etc/ports/contrib.pub
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RWSagIOpLGJF35fcEaw6bHwS4syTYqQEWBu1xNTk5vz/Cr/CJElT+0to/DOG1KGrIrxXuqr+f5tj+uIdO9avFEMamy6hVrx7egw=
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SHA256 (Pkgfile) = dd1c7771ca773b4f877f2d8b2a2affb8becf8c38676e16192b84fc992b9e9451
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RWSagIOpLGJF33rirwafkyRRP2KX3rSmls4OB8LAhEt4+hBRde1s/rTevfPRBS64ABzqSTPtqMY9A0uEtUkKEzsjY5Xdmw1UkA8=
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SHA256 (Pkgfile) = 356d91ede423afee891a8073356e6b4b9155582d686f3399730319e71204d17a
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SHA256 (.footprint) = 5fafc2be3ed213723d4401d9318b376ceeae5c7ab3a2ab885c9ab13be1c154a6
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SHA256 (dwm-6.1.tar.gz) = c2f6c56167f0acdbe3dc37cca9c1a19260c040f2d4800e3529a21ad7cce275fe
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SHA256 (config.h) = 5a7f0769943de1fba30dd8dbeff173c6bdae010ff2716a4d7c231e7f586df4e6
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@ -5,13 +5,16 @@
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name=dwm
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version=6.1
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release=2
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source=(http://dl.suckless.org/dwm/$name-$version.tar.gz config.h)
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release=3
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source=(http://dl.suckless.org/dwm/$name-$version.tar.gz)
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build () {
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cd $name-$version
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cp $SRC/config.h .
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if [ -f $PKGMK_ROOT/config.h ]; then
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cp $PKGMK_ROOT/config.h .
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fi
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make CC=gcc X11INC=/usr/include
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make DESTDIR=$PKG PREFIX=/usr install
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}
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15
dwm/README
15
dwm/README
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Edit config.h and rebuild the package to configure dwm.
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The configuration of dwm is done by creating a custom config.h
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and (re)compiling the source code. To create a custom config.h,
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unpack the tarball, copy the file dwm-$version/config.def.h to
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dwm's port directory, and edit to suit your preferences. Then,
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when you call pkgmk in the dwm port directory, the custom
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config.h will be detected and copied into the source before
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compilation. I recommend that you save a copy your custom config.h
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some where other than the dwm port directory, so that your changes
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won't get nuked when updating ports or performing a prtsweep or
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prtwash (see opt/prt-utils for more information about those two).
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Another solution for customizing dwm is to create a custom and
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(preferably) private port that contains your custom config and also
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might include patches, such as from https://suckless.org/patches/.
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113
dwm/config.h
113
dwm/config.h
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/* See LICENSE file for copyright and license details. */
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/* appearance */
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static const char *fonts[] = {
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"monospace:size=10"
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};
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static const char dmenufont[] = "monospace:size=10";
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static const char normbordercolor[] = "#444444";
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static const char normbgcolor[] = "#222222";
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static const char normfgcolor[] = "#bbbbbb";
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static const char selbordercolor[] = "#005577";
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static const char selbgcolor[] = "#005577";
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static const char selfgcolor[] = "#eeeeee";
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask isfloating monitor */
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{ "Gimp", NULL, NULL, 0, 1, -1 },
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{ "Firefox", NULL, NULL, 1 << 8, 0, -1 },
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};
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/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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};
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/* key definitions */
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#define MODKEY Mod1Mask
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
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/* commands */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
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static const char *termcmd[] = { "st", NULL };
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static Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
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{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
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{ MODKEY, XK_b, togglebar, {0} },
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{ MODKEY, XK_j, focusstack, {.i = +1 } },
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{ MODKEY, XK_k, focusstack, {.i = -1 } },
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{ MODKEY, XK_i, incnmaster, {.i = +1 } },
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{ MODKEY, XK_d, incnmaster, {.i = -1 } },
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{ MODKEY, XK_h, setmfact, {.f = -0.05} },
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{ MODKEY, XK_l, setmfact, {.f = +0.05} },
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{ MODKEY, XK_Return, zoom, {0} },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY|ShiftMask, XK_c, killclient, {0} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
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{ MODKEY, XK_space, setlayout, {0} },
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{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
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{ MODKEY, XK_comma, focusmon, {.i = -1 } },
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{ MODKEY, XK_period, focusmon, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
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{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
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TAGKEYS( XK_1, 0)
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TAGKEYS( XK_2, 1)
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TAGKEYS( XK_3, 2)
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TAGKEYS( XK_4, 3)
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TAGKEYS( XK_5, 4)
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TAGKEYS( XK_6, 5)
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TAGKEYS( XK_7, 6)
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TAGKEYS( XK_8, 7)
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TAGKEYS( XK_9, 8)
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{ MODKEY|ShiftMask, XK_q, quit, {0} },
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};
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/* button definitions */
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/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
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static Button buttons[] = {
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/* click event mask button function argument */
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{ ClkLtSymbol, 0, Button1, setlayout, {0} },
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{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
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{ ClkWinTitle, 0, Button2, zoom, {0} },
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{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
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{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
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{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
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{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
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{ ClkTagBar, 0, Button1, view, {0} },
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{ ClkTagBar, 0, Button3, toggleview, {0} },
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{ ClkTagBar, MODKEY, Button1, tag, {0} },
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{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
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};
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