shaderc: 2023.7 -> 2023.8
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@ -1,7 +1,6 @@
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untrusted comment: verify with /etc/ports/contrib.pub
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RWSagIOpLGJF35q6M2ksRq+c2Feroaj+9wmxxaOlEF8wqpOBYdVlLc1HU+7m06xlyzeegEjAzcW/emf7s9vEvL5VWpyoDjn5iwQ=
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SHA256 (Pkgfile) = 0f00bf4f708a0c60185aa5816edbe35624ad62968519a333715db6834a1d17d7
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RWSagIOpLGJF30gGjtsCa/U6e9j8pxieG5EtifZM0uS63tf887+xVugbuDiujQiQMJOdHVwZPPtUkWEjH8k8V2ZKH07m+kYjpA8=
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SHA256 (Pkgfile) = 3162f055194fca619e92a138d50b8ccac32f77f4db6161e6571c47c8e421b9f3
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SHA256 (.footprint) = 768c5796cba31503e5e8a1c1d874f1d8699d410d17d6b98d9a6588ae17462816
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SHA256 (shaderc-v2023.7.tar.gz) = 681e1340726a0bf46bea7e31f10cbfe78e01e4446a35d90fedc2b78d400fcdeb
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SHA256 (40bced4e1e205ecf44630d2dfa357655b6dabd04.patch) = e74690a9699376836ba3da5d06ffac56edfe77d95a8b847be2bb68f7c15509ce
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SHA256 (glslc.1) = 348294e9066b0bf7337faebee3823e99f5e9df337154321332c5d28cd4473e1a
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SHA256 (shaderc-v2023.8.tar.gz) = dfec5045f30d8f6d3d3914ab5b3cc2695947f266d41261b1459177cd789308d1
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SHA256 (glslc.1) = 15fc22d7e58c292693d2f53152b564092210819cf383a4103316dcd8cd464f4e
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@ -1,140 +0,0 @@
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From 40bced4e1e205ecf44630d2dfa357655b6dabd04 Mon Sep 17 00:00:00 2001
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From: David Neto <dneto@google.com>
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Date: Thu, 30 Nov 2023 17:02:24 -0500
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Subject: [PATCH] update Glslang and remove references to libs it has removed
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(#1384)
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* OGLCompiler and HLSL have been removed from glslang
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This fixes SPIRV-Tools CI-shaderc-smoketest build failure.
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* Update Glslang in DEPS
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Glslang doesn't support building standalone glslang on Android or iOS.
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So build the glslang lib target first, instead of glslang-standalone
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---------
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Co-authored-by: Juan Ramos <juan@lunarg.com>
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---
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Android.mk | 2 --
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DEPS | 2 +-
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glslc/CMakeLists.txt | 2 +-
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kokoro/android-release/build-docker.sh | 4 ++--
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libshaderc/CMakeLists.txt | 2 +-
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libshaderc/README.md | 7 ++-----
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libshaderc_util/CMakeLists.txt | 2 +-
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7 files changed, 8 insertions(+), 13 deletions(-)
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diff --git a/Android.mk b/Android.mk
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index ed4a7828c..f8bb96b6e 100644
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--- a/Android.mk
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+++ b/Android.mk
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@@ -19,12 +19,10 @@ include $(ROOT_SHADERC_PATH)/libshaderc_util/Android.mk
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include $(ROOT_SHADERC_PATH)/libshaderc/Android.mk
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ALL_LIBS:=libglslang.a \
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- libOGLCompiler.a \
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libOSDependent.a \
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libshaderc.a \
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libshaderc_util.a \
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libSPIRV.a \
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- libHLSL.a \
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libSPIRV-Tools.a \
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libSPIRV-Tools-opt.a
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diff --git a/DEPS b/DEPS
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index a7dc1d30c..76d158031 100644
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--- a/DEPS
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+++ b/DEPS
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@@ -7,7 +7,7 @@ vars = {
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'abseil_revision': '5be22f98733c674d532598454ae729253bc53e82',
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'effcee_revision' : '19b4aa87af25cb4ee779a071409732f34bfc305c',
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- 'glslang_revision': '48f9ed8b08be974f4e463ef38136c8f23513b2cf',
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+ 'glslang_revision': '6be56e45e574b375d759b89dad35f780bbd4792f',
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'googletest_revision': 'e47544ad31cb3ceecd04cc13e8fe556f8df9fe0b',
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're2_revision': 'c9cba76063cf4235c1a15dd14a24a4ef8d623761',
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'spirv_headers_revision': '4183b260f4cccae52a89efdfcdd43c4897989f42',
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diff --git a/glslc/CMakeLists.txt b/glslc/CMakeLists.txt
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index c8fa6d510..1277d87e7 100644
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--- a/glslc/CMakeLists.txt
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+++ b/glslc/CMakeLists.txt
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@@ -43,7 +43,7 @@ if (SHADERC_ENABLE_WGSL_OUTPUT)
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endif(SHADERC_ENABLE_WGSL_OUTPUT)
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target_link_libraries(glslc PRIVATE
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- glslang OSDependent OGLCompiler HLSL glslang SPIRV # Glslang libraries
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+ glslang SPIRV # Glslang libraries
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$<$<BOOL:${SHADERC_ENABLE_WGSL_OUTPUT}>:libtint> # Tint libraries, optional
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shaderc_util shaderc # internal Shaderc libraries
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${CMAKE_THREAD_LIBS_INIT})
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diff --git a/kokoro/android-release/build-docker.sh b/kokoro/android-release/build-docker.sh
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index 8bd5215f5..a81832513 100755
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--- a/kokoro/android-release/build-docker.sh
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+++ b/kokoro/android-release/build-docker.sh
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@@ -48,8 +48,8 @@ cmake \
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-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake \
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-DANDROID_NDK=$ANDROID_NDK_HOME ..
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-echo $(date): Build glslang...
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-ninja glslang-standalone
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+echo $(date): Build glslang library...
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+ninja glslang
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echo $(date): Build everything...
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ninja
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diff --git a/libshaderc/CMakeLists.txt b/libshaderc/CMakeLists.txt
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index fc92f35bc..df9a88d07 100644
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--- a/libshaderc/CMakeLists.txt
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+++ b/libshaderc/CMakeLists.txt
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@@ -63,7 +63,7 @@ endif(SHADERC_ENABLE_INSTALL)
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find_package(Threads)
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set(SHADERC_LIBS
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- glslang OSDependent OGLCompiler glslang ${CMAKE_THREAD_LIBS_INIT}
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+ glslang ${CMAKE_THREAD_LIBS_INIT}
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shaderc_util
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SPIRV # from glslang
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SPIRV-Tools
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diff --git a/libshaderc/README.md b/libshaderc/README.md
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index bf9d317f3..45636e83c 100644
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--- a/libshaderc/README.md
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+++ b/libshaderc/README.md
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@@ -7,8 +7,8 @@ A library for compiling shader strings into SPIR-V.
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There are two main shaderc libraries that are created during a CMake
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compilation. The first is `libshaderc`, which is a static library
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containing just the functionality exposed by libshaderc. It depends
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-on other compilation targets `glslang`, `OSDependent`, `OGLCompiler`,
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-`shaderc_util`, `SPIRV`, `HLSL`, `SPIRV-Tools`, and `SPIRV-Tools-opt`.
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+on other compilation targets `glslang`, `shaderc_util`, `SPIRV`,
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+`SPIRV-Tools`, and `SPIRV-Tools-opt`.
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The other is `libshaderc_combined`, which is a static library containing
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libshaderc and all of its dependencies.
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@@ -38,12 +38,9 @@ platforms `-lpthread` should also be specified.
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counterparts should be linked in the order specified.
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* `build/libshaderc/libshaderc.a`
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* `build/third_party/glslang/glslang/glslang.a`
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- * `build/third_party/glslang/glslang/OSDependent/{Platform}/libOSDependent.a`
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- * `build/third_party/glslang/OGLCompilersDLL/libOGLCompiler.a`
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* `build/third_party/glslang/libglslang.a`
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* `build/shaderc_util/libshaderc_util.a`
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* `build/third_party/glslang/SPIRV/libSPIRV.a`
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- * `build/third_party/glslang/hlsl/libHLSL.a`
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* `build/third_party/spirv-tools/libSPIRV-Tools-opt.a`
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* `build/third_party/spirv-tools/libSPIRV-Tools.a`
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diff --git a/libshaderc_util/CMakeLists.txt b/libshaderc_util/CMakeLists.txt
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index 99ce3c44e..69ba519a9 100644
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--- a/libshaderc_util/CMakeLists.txt
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+++ b/libshaderc_util/CMakeLists.txt
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@@ -46,7 +46,7 @@ add_definitions(-DENABLE_HLSL)
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find_package(Threads)
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target_link_libraries(shaderc_util PRIVATE
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- glslang OSDependent OGLCompiler HLSL glslang SPIRV
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+ glslang SPIRV
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SPIRV-Tools-opt ${CMAKE_THREAD_LIBS_INIT})
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shaderc_add_tests(
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# Optional: asciidoctor
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name=shaderc
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version=2023.7
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release=2
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source=(https://github.com/google/$name/archive/v$version/$name-v$version.tar.gz
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40bced4e1e205ecf44630d2dfa357655b6dabd04.patch
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glslc.1)
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version=2023.8
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release=1
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source=(https://github.com/google/$name/archive/v$version/$name-v$version.tar.gz glslc.1)
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build() {
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cd $name-$version
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# fix build with glslang 14
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patch -Np1 -i ../40bced4e1e205ecf44630d2dfa357655b6dabd04.patch
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# patch -Np1 -i ../40bced4e1e205ecf44630d2dfa357655b6dabd04.patch
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# de-vendor libs and disable git versioning
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sed '/examples/d;/third_party/d' -i CMakeLists.txt
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-D CMAKE_BUILD_TYPE=Release \
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-D CMAKE_CXX_FLAGS_RELEASE="${CXXFLAGS} -ffat-lto-objects" \
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-D SHADERC_SKIP_TESTS=ON \
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-D SHADERC_SKIP_COPYRIGHT_CHECK=ON \
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-D glslang_SOURCE_DIR:PATH='/usr/include/glslang'
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cmake --build build -j ${JOBS:-1}
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.\" Title: glslc Manual
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.\" Author: [see the "AUTHOR(S)" section]
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.\" Generator: Asciidoctor 2.0.20
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.\" Date: 2023-10-15
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.\" Date: 2024-01-03
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.\" Manual: \ \&
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.\" Source: \ \&
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.\" Language: English
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.\"
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.TH "GLSLC" "1" "2023-10-15" "\ \&" "\ \&"
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.TH "GLSLC" "1" "2024-01-03" "\ \&" "\ \&"
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.ie \n(.g .ds Aq \(aq
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.el .ds Aq '
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.ss \n[.ss] 0
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@ -1427,4 +1427,4 @@ escaping in C.
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The file argument is a relative path that is matched first against the including
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file\(cqs own directory and then against all \f(CR\-I\fP arguments in order of their
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appearance on the command line. If the file cannot be found, \f(CRglslc\fP aborts
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with an error.
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with an error.
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