--- FTGL/include/FTTextureGlyph.h.old 2006-01-29 11:08:54.000000000 -0700 +++ FTGL/include/FTTextureGlyph.h 2006-01-29 11:09:06.000000000 -0700 @@ -52,7 +52,7 @@ * Reset the currently active texture to zero to get into a known state before * drawing a string. This is to get round possible threading issues. */ - static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;} + static void ResetActiveTexture(){ activeTextureID = 0;} private: /**