218 lines
10 KiB
C
218 lines
10 KiB
C
/* valid curses attributes are listed below they can be ORed
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*
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* A_NORMAL Normal display (no highlight)
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* A_STANDOUT Best highlighting mode of the terminal.
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* A_UNDERLINE Underlining
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* A_REVERSE Reverse video
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* A_BLINK Blinking
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* A_DIM Half bright
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* A_BOLD Extra bright or bold
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* A_PROTECT Protected mode
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* A_INVIS Invisible or blank mode
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*/
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enum {
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DEFAULT,
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BLUE,
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};
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static Color colors[] = {
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[DEFAULT] = { .fg = -1, .bg = -1, .fg256 = -1, .bg256 = -1, },
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[BLUE] = { .fg = COLOR_BLUE, .bg = -1, .fg256 = 68, .bg256 = -1, },
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};
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#define COLOR(c) COLOR_PAIR(colors[c].pair)
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/* curses attributes for the currently focused window */
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#define SELECTED_ATTR (COLOR(BLUE) | A_NORMAL)
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/* curses attributes for normal (not selected) windows */
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#define NORMAL_ATTR (COLOR(DEFAULT) | A_NORMAL)
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/* curses attributes for a window with pending urgent flag */
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#define URGENT_ATTR NORMAL_ATTR
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/* curses attributes for the status bar */
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#define BAR_ATTR (COLOR(BLUE) | A_NORMAL)
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/* characters for beginning and end of status bar message */
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#define BAR_BEGIN '['
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#define BAR_END ']'
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/* status bar (command line option -s) position */
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#define BAR_POS BAR_TOP /* BAR_BOTTOM, BAR_OFF */
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/* whether status bar should be hidden if only one client exists */
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#define BAR_AUTOHIDE true
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/* master width factor [0.1 .. 0.9] */
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#define MFACT 0.5
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/* number of clients in master area */
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#define NMASTER 1
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/* scroll back buffer size in lines */
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#define SCROLL_HISTORY 500
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/* printf format string for the tag in the status bar */
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#define TAG_SYMBOL "[%s]"
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/* curses attributes for the currently selected tags */
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#define TAG_SEL (COLOR(BLUE) | A_BOLD)
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/* curses attributes for not selected tags which contain no windows */
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#define TAG_NORMAL (COLOR(DEFAULT) | A_NORMAL)
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/* curses attributes for not selected tags which contain windows */
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#define TAG_OCCUPIED (COLOR(BLUE) | A_NORMAL)
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/* curses attributes for not selected tags which with urgent windows */
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#define TAG_URGENT (COLOR(BLUE) | A_NORMAL | A_BLINK)
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const char tags[][8] = { "1", "2", "3", "4", "5" };
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#include "tile.c"
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#include "grid.c"
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#include "bstack.c"
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#include "fullscreen.c"
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/* by default the first layout entry is used */
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static Layout layouts[] = {
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{ "[]=", tile },
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{ "+++", grid },
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{ "TTT", bstack },
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{ "[ ]", fullscreen },
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};
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#define MOD CTRL('g')
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#define TAGKEYS(KEY,TAG) \
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{ { MOD, 'v', KEY, }, { view, { tags[TAG] } } }, \
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{ { MOD, 't', KEY, }, { tag, { tags[TAG] } } }, \
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{ { MOD, 'V', KEY, }, { toggleview, { tags[TAG] } } }, \
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{ { MOD, 'T', KEY, }, { toggletag, { tags[TAG] } } },
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/* you can at most specifiy MAX_ARGS (3) number of arguments */
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static KeyBinding bindings[] = {
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{ { MOD, 'c', }, { create, { NULL } } },
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{ { MOD, 'C', }, { create, { NULL, NULL, "$CWD" } } },
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{ { MOD, 'x', 'x', }, { killclient, { NULL } } },
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{ { MOD, 'j', }, { focusnext, { NULL } } },
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{ { MOD, 'J', }, { focusnextnm, { NULL } } },
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{ { MOD, 'K', }, { focusprevnm, { NULL } } },
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{ { MOD, 'k', }, { focusprev, { NULL } } },
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{ { MOD, 'f', }, { setlayout, { "[]=" } } },
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{ { MOD, 'g', }, { setlayout, { "+++" } } },
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{ { MOD, 'b', }, { setlayout, { "TTT" } } },
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{ { MOD, 'm', }, { setlayout, { "[ ]" } } },
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{ { MOD, ' ', }, { setlayout, { NULL } } },
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{ { MOD, 'i', }, { incnmaster, { "+1" } } },
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{ { MOD, 'd', }, { incnmaster, { "-1" } } },
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{ { MOD, 'h', }, { setmfact, { "-0.05" } } },
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{ { MOD, 'l', }, { setmfact, { "+0.05" } } },
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{ { MOD, '.', }, { toggleminimize, { NULL } } },
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{ { MOD, 's', }, { togglebar, { NULL } } },
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{ { MOD, 'S', }, { togglebarpos, { NULL } } },
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{ { MOD, 'M', }, { togglemouse, { NULL } } },
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{ { MOD, '\n', }, { zoom , { NULL } } },
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{ { MOD, '\r', }, { zoom , { NULL } } },
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{ { MOD, '1', }, { focusn, { "1" } } },
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{ { MOD, '2', }, { focusn, { "2" } } },
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{ { MOD, '3', }, { focusn, { "3" } } },
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{ { MOD, '4', }, { focusn, { "4" } } },
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{ { MOD, '5', }, { focusn, { "5" } } },
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{ { MOD, '6', }, { focusn, { "6" } } },
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{ { MOD, '7', }, { focusn, { "7" } } },
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{ { MOD, '8', }, { focusn, { "8" } } },
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{ { MOD, '9', }, { focusn, { "9" } } },
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{ { MOD, '\t', }, { focuslast, { NULL } } },
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{ { MOD, 'q', 'q', }, { quit, { NULL } } },
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{ { MOD, 'a', }, { togglerunall, { NULL } } },
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{ { MOD, CTRL('L'), }, { redraw, { NULL } } },
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{ { MOD, 'r', }, { redraw, { NULL } } },
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{ { MOD, 'e', }, { copymode, { NULL } } },
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{ { MOD, '/', }, { copymode, { "/" } } },
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{ { MOD, 'p', }, { paste, { NULL } } },
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{ { MOD, KEY_PPAGE, }, { scrollback, { "-1" } } },
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{ { MOD, KEY_NPAGE, }, { scrollback, { "1" } } },
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{ { MOD, '?', }, { create, { "man dvtm", "dvtm help" } } },
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{ { MOD, MOD, }, { send, { (const char []){MOD, 0} } } },
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{ { KEY_SPREVIOUS, }, { scrollback, { "-1" } } },
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{ { KEY_SNEXT, }, { scrollback, { "1" } } },
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{ { MOD, '0', }, { view, { NULL } } },
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{ { MOD, KEY_F(1), }, { view, { tags[0] } } },
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{ { MOD, KEY_F(2), }, { view, { tags[1] } } },
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{ { MOD, KEY_F(3), }, { view, { tags[2] } } },
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{ { MOD, KEY_F(4), }, { view, { tags[3] } } },
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{ { MOD, KEY_F(5), }, { view, { tags[4] } } },
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{ { MOD, 'v', '0' }, { view, { NULL } } },
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{ { MOD, 'v', '\t', }, { viewprevtag, { NULL } } },
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{ { MOD, 't', '0' }, { tag, { NULL } } },
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TAGKEYS( '1', 0)
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TAGKEYS( '2', 1)
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TAGKEYS( '3', 2)
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TAGKEYS( '4', 3)
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TAGKEYS( '5', 4)
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};
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static const ColorRule colorrules[] = {
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{ "", A_NORMAL, &colors[DEFAULT] }, /* default */
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};
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/* possible values for the mouse buttons are listed below:
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*
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* BUTTON1_PRESSED mouse button 1 down
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* BUTTON1_RELEASED mouse button 1 up
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* BUTTON1_CLICKED mouse button 1 clicked
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* BUTTON1_DOUBLE_CLICKED mouse button 1 double clicked
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* BUTTON1_TRIPLE_CLICKED mouse button 1 triple clicked
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* BUTTON2_PRESSED mouse button 2 down
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* BUTTON2_RELEASED mouse button 2 up
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* BUTTON2_CLICKED mouse button 2 clicked
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* BUTTON2_DOUBLE_CLICKED mouse button 2 double clicked
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* BUTTON2_TRIPLE_CLICKED mouse button 2 triple clicked
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* BUTTON3_PRESSED mouse button 3 down
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* BUTTON3_RELEASED mouse button 3 up
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* BUTTON3_CLICKED mouse button 3 clicked
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* BUTTON3_DOUBLE_CLICKED mouse button 3 double clicked
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* BUTTON3_TRIPLE_CLICKED mouse button 3 triple clicked
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* BUTTON4_PRESSED mouse button 4 down
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* BUTTON4_RELEASED mouse button 4 up
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* BUTTON4_CLICKED mouse button 4 clicked
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* BUTTON4_DOUBLE_CLICKED mouse button 4 double clicked
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* BUTTON4_TRIPLE_CLICKED mouse button 4 triple clicked
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* BUTTON_SHIFT shift was down during button state change
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* BUTTON_CTRL control was down during button state change
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* BUTTON_ALT alt was down during button state change
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* ALL_MOUSE_EVENTS report all button state changes
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* REPORT_MOUSE_POSITION report mouse movement
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*/
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#ifdef NCURSES_MOUSE_VERSION
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# define CONFIG_MOUSE /* compile in mouse support if we build against ncurses */
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#endif
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#define ENABLE_MOUSE true /* whether to enable mouse events by default */
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#ifdef CONFIG_MOUSE
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static Button buttons[] = {
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{ BUTTON1_CLICKED, { mouse_focus, { NULL } } },
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{ BUTTON1_DOUBLE_CLICKED, { mouse_fullscreen, { "[ ]" } } },
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{ BUTTON2_CLICKED, { mouse_zoom, { NULL } } },
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{ BUTTON3_CLICKED, { mouse_minimize, { NULL } } },
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};
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#endif /* CONFIG_MOUSE */
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static Cmd commands[] = {
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{ "create", { create, { NULL } } },
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};
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/* gets executed when dvtm is started */
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static Action actions[] = {
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{ create, { NULL } },
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};
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static char const * const keytable[] = {
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/* add your custom key escape sequences */
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};
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/* editor to use for copy mode. If neither of DVTM_EDITOR, EDITOR and PAGER is
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* set the first entry is chosen. Otherwise the array is consulted for supported
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* options. A %d in argv is replaced by the line number at which the file should
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* be opened. If filter is true the editor is expected to work even if stdout is
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* redirected (i.e. not a terminal). If color is true then color escape sequences
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* are generated in the output.
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*/
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static Editor editors[] = {
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{ .name = "vis", .argv = { "vis", "+%d", "-", NULL }, .filter = true, .color = false },
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{ .name = "sandy", .argv = { "sandy", "-d", "-", NULL }, .filter = true, .color = false },
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{ .name = "dvtm-editor", .argv = { "dvtm-editor", "-", NULL }, .filter = true, .color = false },
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{ .name = "vim", .argv = { "vim", "+%d", "-", NULL }, .filter = false, .color = false },
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{ .name = "less", .argv = { "less", "-R", "+%d", NULL }, .filter = false, .color = true },
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{ .name = "more", .argv = { "more", "+%d", NULL }, .filter = false, .color = false },
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};
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