https://github.com/d3d12/vkd3d/commit/8e7bf8a5c3e004763a62822ff2d79cf76907b712 vkd3d: Do not use VK_PIPELINE_BIND_POINT_RANGE_SIZE. These constants were removed in Vulkan 1.2.140 headers. diff -pruN vkd3d-1.1.orig/libs/vkd3d/vkd3d_private.h vkd3d-1.1/libs/vkd3d/vkd3d_private.h --- vkd3d-1.1.orig/libs/vkd3d/vkd3d_private.h 2020-08-18 17:10:16.429411508 +1000 +++ vkd3d-1.1/libs/vkd3d/vkd3d_private.h 2020-08-18 17:17:39.520672309 +1000 @@ -49,6 +49,8 @@ #define VKD3D_MAX_SHADER_STAGES 5u +#define VKD3D_PIPELINE_BIND_POINT_COUNT 2u + struct d3d12_command_list; struct d3d12_device; @@ -677,7 +679,7 @@ struct d3d12_command_list VkFramebuffer current_framebuffer; VkPipeline current_pipeline; VkRenderPass current_render_pass; - struct vkd3d_pipeline_bindings pipeline_bindings[VK_PIPELINE_BIND_POINT_RANGE_SIZE]; + struct vkd3d_pipeline_bindings pipeline_bindings[VKD3D_PIPELINE_BIND_POINT_COUNT]; struct d3d12_pipeline_state *state;