mesa3d: update to 8.0.4
This commit is contained in:
parent
ab9c4a4b71
commit
d9ea4ffac5
@ -1,21 +1,14 @@
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drwxr-xr-x root/root usr/
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drwxr-xr-x root/root usr/bin/
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-rwxr-xr-x root/root usr/bin/glxgears
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-rwxr-xr-x root/root usr/bin/glxinfo
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drwxr-xr-x root/root usr/include/
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drwxr-xr-x root/root usr/include/EGL/
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-rw-r--r-- root/root usr/include/EGL/egl.h
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-rw-r--r-- root/root usr/include/EGL/eglext.h
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-rw-r--r-- root/root usr/include/EGL/eglmesaext.h
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-rw-r--r-- root/root usr/include/EGL/eglplatform.h
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drwxr-xr-x root/root usr/include/GL/
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-rw-r--r-- root/root usr/include/GL/GLwDrawA.h
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-rw-r--r-- root/root usr/include/GL/GLwDrawAP.h
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-rw-r--r-- root/root usr/include/GL/GLwMDrawA.h
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-rw-r--r-- root/root usr/include/GL/GLwMDrawAP.h
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-rw-r--r-- root/root usr/include/GL/gl.h
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-rw-r--r-- root/root usr/include/GL/gl_mangle.h
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-rw-r--r-- root/root usr/include/GL/glext.h
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-rw-r--r-- root/root usr/include/GL/glfbdev.h
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-rw-r--r-- root/root usr/include/GL/glu.h
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-rw-r--r-- root/root usr/include/GL/glu_mangle.h
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-rw-r--r-- root/root usr/include/GL/glx.h
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@ -23,7 +16,6 @@ drwxr-xr-x root/root usr/include/GL/
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-rw-r--r-- root/root usr/include/GL/glxext.h
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drwxr-xr-x root/root usr/include/GL/internal/
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-rw-r--r-- root/root usr/include/GL/internal/dri_interface.h
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-rw-r--r-- root/root usr/include/GL/mesa_wgl.h
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-rw-r--r-- root/root usr/include/GL/osmesa.h
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-rw-r--r-- root/root usr/include/GL/vms_x_fix.h
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-rw-r--r-- root/root usr/include/GL/wglext.h
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@ -32,29 +24,13 @@ drwxr-xr-x root/root usr/include/KHR/
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-rw-r--r-- root/root usr/include/KHR/khrplatform.h
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drwxr-xr-x root/root usr/lib/
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drwxr-xr-x root/root usr/lib/dri/
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-rwxr-xr-x root/root usr/lib/dri/i810_dri.so
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-rwxr-xr-x root/root usr/lib/dri/i915_dri.so
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-rwxr-xr-x root/root usr/lib/dri/i965_dri.so
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-rwxr-xr-x root/root usr/lib/dri/mach64_dri.so
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-rwxr-xr-x root/root usr/lib/dri/mga_dri.so
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-rwxr-xr-x root/root usr/lib/dri/r128_dri.so
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-rwxr-xr-x root/root usr/lib/dri/r200_dri.so
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-rwxr-xr-x root/root usr/lib/dri/r300_dri.so
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-rwxr-xr-x root/root usr/lib/dri/r600_dri.so
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-rwxr-xr-x root/root usr/lib/dri/radeon_dri.so
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-rwxr-xr-x root/root usr/lib/dri/savage_dri.so
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-rwxr-xr-x root/root usr/lib/dri/sis_dri.so
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-rwxr-xr-x root/root usr/lib/dri/swrast_dri.so
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-rwxr-xr-x root/root usr/lib/dri/swrastg_dri.so
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-rwxr-xr-x root/root usr/lib/dri/tdfx_dri.so
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-rwxr-xr-x root/root usr/lib/dri/unichrome_dri.so
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drwxr-xr-x root/root usr/lib/egl/
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-rwxr-xr-x root/root usr/lib/egl/egl_dri2.so
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-rwxr-xr-x root/root usr/lib/egl/egl_gallium.so
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-rwxr-xr-x root/root usr/lib/egl/egl_glx.so
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-rwxr-xr-x root/root usr/lib/egl/pipe_r300.so
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-rwxr-xr-x root/root usr/lib/egl/pipe_swrast.so
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-rwxr-xr-x root/root usr/lib/egl/st_GL.so
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-rwxr-xr-x root/root usr/lib/dri/vmwgfx_dri.so
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lrwxrwxrwx root/root usr/lib/libEGL.so -> libEGL.so.1
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lrwxrwxrwx root/root usr/lib/libEGL.so.1 -> libEGL.so.1.0
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-rwxr-xr-x root/root usr/lib/libEGL.so.1.0
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@ -62,14 +38,10 @@ lrwxrwxrwx root/root usr/lib/libGL.so -> libGL.so.1
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lrwxrwxrwx root/root usr/lib/libGL.so.1 -> libGL.so.1.2
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-rwxr-xr-x root/root usr/lib/libGL.so.1.2
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lrwxrwxrwx root/root usr/lib/libGLU.so -> libGLU.so.1
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lrwxrwxrwx root/root usr/lib/libGLU.so.1 -> libGLU.so.1.3.071000
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-rwxr-xr-x root/root usr/lib/libGLU.so.1.3.071000
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lrwxrwxrwx root/root usr/lib/libGLw.so -> libGLw.so.1
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lrwxrwxrwx root/root usr/lib/libGLw.so.1 -> libGLw.so.1.0.0
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-rwxr-xr-x root/root usr/lib/libGLw.so.1.0.0
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lrwxrwxrwx root/root usr/lib/libGLU.so.1 -> libGLU.so.1.3.08004
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-rwxr-xr-x root/root usr/lib/libGLU.so.1.3.08004
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drwxr-xr-x root/root usr/lib/pkgconfig/
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-rw-r--r-- root/root usr/lib/pkgconfig/dri.pc
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-rw-r--r-- root/root usr/lib/pkgconfig/egl.pc
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-rw-r--r-- root/root usr/lib/pkgconfig/gl.pc
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-rw-r--r-- root/root usr/lib/pkgconfig/glu.pc
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-rw-r--r-- root/root usr/lib/pkgconfig/glw.pc
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@ -1,4 +1 @@
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1ef1b3af508887003a0e0076c5d2cc74 Makefile
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f5de82852f1243f42cc004039e10b771 MesaLib-7.10.2.tar.bz2
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2ce4a8684cea9529a6e72c7220b1192f glxgears.c
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9f306d954d8c135ee326887707bc0fb1 glxinfo.c
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d546f988adfdf986cff45b1efa2d8a46 MesaLib-8.0.4.tar.bz2
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@ -1,77 +0,0 @@
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# progs/xdemos/Makefile
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TOP = ../..
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include $(TOP)/configs/current
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INCDIR = $(TOP)/include
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LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
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# Add X11 and pthread libs to satisfy GNU gold.
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APP_LIB_DEPS += -lX11 -lpthread
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LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(libdir) $(APP_LIB_DEPS)
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PROGS = \
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glxgears \
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glxinfo
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# Don't build these by default because of extra library dependencies
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EXTRA_PROGS = \
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shape \
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yuvrect_client \
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xdemo
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##### RULES #####
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.o: $(LIB_DEP)
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$(APP_CC) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
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.c.o:
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$(APP_CC) -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) $< -c -o $@
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##### TARGETS #####
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default: $(PROGS)
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$(PROGS): $(PROGS:%=%.o)
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extra: $(EXTRA_PROGS)
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clean:
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-rm -f $(PROGS) $(EXTRA_PROGS)
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-rm -f *.o *~
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# special cases
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pbutil.o: pbutil.h
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pbinfo.o: pbutil.h
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pbinfo: pbinfo.o pbutil.o
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$(APP_CC) $(CFLAGS) $(LDFLAGS) pbinfo.o pbutil.o $(LIBS) -o $@
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pbdemo.o: pbutil.h
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pbdemo: pbdemo.o pbutil.o
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$(APP_CC) $(CFLAGS) $(LDFLAGS) pbdemo.o pbutil.o $(LIBS) -o $@
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glxgears_fbconfig.o: pbutil.h
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glxgears_fbconfig: glxgears_fbconfig.o pbutil.o
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$(APP_CC) $(CFLAGS) $(LDFLAGS) glxgears_fbconfig.o pbutil.o $(LIBS) -o $@
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xuserotfont.o: xuserotfont.h
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xrotfontdemo.o: xuserotfont.h
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xrotfontdemo: xrotfontdemo.o xuserotfont.o
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$(APP_CC) $(CFLAGS) $(LDFLAGS) xrotfontdemo.o xuserotfont.o $(LIBS) -o $@
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ipc.o: ipc.h
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corender.o: ipc.h
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corender: corender.o ipc.o
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$(APP_CC) $(CFLAGS) $(LDFLAGS) corender.o ipc.o $(LIBS) -o $@
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yuvrect_client: yuvrect_client.o
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$(APP_CC) $(CFLAGS) $< $(LDFLAGS) $(LIBS) -l$(GLU_LIB) -o $@
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@ -1,29 +1,20 @@
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# Description: Mesa 3D Graphics Library
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# URL: http://www.mesa3d.org
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# Maintainer: Tilman Sauerbeck, tilman at crux dot nu
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# Maintainer: CRUX Xorg Team, xorg-ports at crux dot nu
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# Depends on: libdrm, xorg-makedepend, xorg-glproto, xorg-xextproto, xorg-dri2proto, xorg-libx11, xorg-xf86vidmodeproto, xorg-libxext, xorg-libxxf86vm, xorg-libxt, xorg-libxdamage, xorg-libpciaccess, expat, talloc, libxml2-python
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name=mesa3d
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version=7.10.2
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version=8.0.4
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release=1
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source=(ftp://ftp.freedesktop.org/pub/mesa/$version/MesaLib-$version.tar.bz2 \
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Makefile glxgears.c glxinfo.c)
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source=(ftp://ftp.freedesktop.org/pub/mesa/$version/MesaLib-$version.tar.bz2)
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build() {
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cd Mesa-$version
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mkdir -p progs/xdemos
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mv $SRC/{Makefile,glx{gears,info}.c} progs/xdemos
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./configure --prefix=/usr \
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--with-driver=dri \
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--with-dri-driverdir=/usr/lib/dri
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--with-dri-drivers=i915,i965,r200,radeon,swrast \
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--with-gallium-drivers=i915,r600,svga \
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make
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make -C progs/xdemos
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make DESTDIR=$PKG install
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install -d $PKG/usr/bin
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install -m 755 progs/xdemos/glx{gears,info} $PKG/usr/bin
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}
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@ -1,787 +0,0 @@
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/*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* This is a port of the infamous "gears" demo to straight GLX (i.e. no GLUT)
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* Port by Brian Paul 23 March 2001
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*
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* See usage() below for command line options.
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glxext.h>
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#ifndef GLX_MESA_swap_control
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#define GLX_MESA_swap_control 1
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typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
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#endif
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#define BENCHMARK
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#ifdef BENCHMARK
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/* XXX this probably isn't very portable */
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#include <sys/time.h>
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#include <unistd.h>
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/* return current time (in seconds) */
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static double
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current_time(void)
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{
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struct timeval tv;
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#ifdef __VMS
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(void) gettimeofday(&tv, NULL );
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#else
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struct timezone tz;
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(void) gettimeofday(&tv, &tz);
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#endif
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return (double) tv.tv_sec + tv.tv_usec / 1000000.0;
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}
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#else /*BENCHMARK*/
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/* dummy */
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static double
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current_time(void)
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{
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/* update this function for other platforms! */
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static double t = 0.0;
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static int warn = 1;
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if (warn) {
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fprintf(stderr, "Warning: current_time() not implemented!!\n");
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warn = 0;
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}
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return t += 1.0;
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}
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#endif /*BENCHMARK*/
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#ifndef M_PI
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#define M_PI 3.14159265
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#endif
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/** Event handler results: */
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#define NOP 0
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#define EXIT 1
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#define DRAW 2
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static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
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static GLint gear1, gear2, gear3;
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static GLfloat angle = 0.0;
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static GLboolean fullscreen = GL_FALSE; /* Create a single fullscreen window */
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static GLboolean stereo = GL_FALSE; /* Enable stereo. */
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static GLboolean animate = GL_TRUE; /* Animation */
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static GLfloat eyesep = 5.0; /* Eye separation. */
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static GLfloat fix_point = 40.0; /* Fixation point distance. */
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static GLfloat left, right, asp; /* Stereo frustum params. */
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/*
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*
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* Draw a gear wheel. You'll probably want to call this function when
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* building a display list since we do a lot of trig here.
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*
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* Input: inner_radius - radius of hole at center
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* outer_radius - radius at center of teeth
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* width - width of gear
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* teeth - number of teeth
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* tooth_depth - depth of tooth
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*/
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static void
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gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
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GLint teeth, GLfloat tooth_depth)
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{
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GLint i;
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GLfloat r0, r1, r2;
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GLfloat angle, da;
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GLfloat u, v, len;
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r0 = inner_radius;
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r1 = outer_radius - tooth_depth / 2.0;
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r2 = outer_radius + tooth_depth / 2.0;
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da = 2.0 * M_PI / teeth / 4.0;
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glShadeModel(GL_FLAT);
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glNormal3f(0.0, 0.0, 1.0);
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/* draw front face */
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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if (i < teeth) {
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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width * 0.5);
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}
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}
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glEnd();
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/* draw front sides of teeth */
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glBegin(GL_QUADS);
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da = 2.0 * M_PI / teeth / 4.0;
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for (i = 0; i < teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
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width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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width * 0.5);
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}
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glEnd();
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glNormal3f(0.0, 0.0, -1.0);
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/* draw back face */
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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if (i < teeth) {
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
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-width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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}
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}
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glEnd();
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/* draw back sides of teeth */
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glBegin(GL_QUADS);
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da = 2.0 * M_PI / teeth / 4.0;
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for (i = 0; i < teeth; i++) {
|
||||
angle = i * 2.0 * M_PI / teeth;
|
||||
|
||||
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||||
-width * 0.5);
|
||||
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
|
||||
-width * 0.5);
|
||||
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
|
||||
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
/* draw outward faces of teeth */
|
||||
glBegin(GL_QUAD_STRIP);
|
||||
for (i = 0; i < teeth; i++) {
|
||||
angle = i * 2.0 * M_PI / teeth;
|
||||
|
||||
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
|
||||
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
||||
u = r2 * cos(angle + da) - r1 * cos(angle);
|
||||
v = r2 * sin(angle + da) - r1 * sin(angle);
|
||||
len = sqrt(u * u + v * v);
|
||||
u /= len;
|
||||
v /= len;
|
||||
glNormal3f(v, -u, 0.0);
|
||||
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
|
||||
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
|
||||
glNormal3f(cos(angle), sin(angle), 0.0);
|
||||
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
|
||||
width * 0.5);
|
||||
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
|
||||
-width * 0.5);
|
||||
u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
|
||||
v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
|
||||
glNormal3f(v, -u, 0.0);
|
||||
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||||
width * 0.5);
|
||||
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
|
||||
-width * 0.5);
|
||||
glNormal3f(cos(angle), sin(angle), 0.0);
|
||||
}
|
||||
|
||||
glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
|
||||
glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
|
||||
|
||||
glEnd();
|
||||
|
||||
glShadeModel(GL_SMOOTH);
|
||||
|
||||
/* draw inside radius cylinder */
|
||||
glBegin(GL_QUAD_STRIP);
|
||||
for (i = 0; i <= teeth; i++) {
|
||||
angle = i * 2.0 * M_PI / teeth;
|
||||
glNormal3f(-cos(angle), -sin(angle), 0.0);
|
||||
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
||||
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
draw(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(view_rotx, 1.0, 0.0, 0.0);
|
||||
glRotatef(view_roty, 0.0, 1.0, 0.0);
|
||||
glRotatef(view_rotz, 0.0, 0.0, 1.0);
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(-3.0, -2.0, 0.0);
|
||||
glRotatef(angle, 0.0, 0.0, 1.0);
|
||||
glCallList(gear1);
|
||||
glPopMatrix();
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(3.1, -2.0, 0.0);
|
||||
glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
|
||||
glCallList(gear2);
|
||||
glPopMatrix();
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(-3.1, 4.2, 0.0);
|
||||
glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
|
||||
glCallList(gear3);
|
||||
glPopMatrix();
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
draw_gears(void)
|
||||
{
|
||||
if (stereo) {
|
||||
/* First left eye. */
|
||||
glDrawBuffer(GL_BACK_LEFT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum(left, right, -asp, asp, 5.0, 60.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glPushMatrix();
|
||||
glTranslated(+0.5 * eyesep, 0.0, 0.0);
|
||||
draw();
|
||||
glPopMatrix();
|
||||
|
||||
/* Then right eye. */
|
||||
glDrawBuffer(GL_BACK_RIGHT);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum(-right, -left, -asp, asp, 5.0, 60.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glPushMatrix();
|
||||
glTranslated(-0.5 * eyesep, 0.0, 0.0);
|
||||
draw();
|
||||
glPopMatrix();
|
||||
}
|
||||
else {
|
||||
draw();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/** Draw single frame, do SwapBuffers, compute FPS */
|
||||
static void
|
||||
draw_frame(Display *dpy, Window win)
|
||||
{
|
||||
static int frames = 0;
|
||||
static double tRot0 = -1.0, tRate0 = -1.0;
|
||||
double dt, t = current_time();
|
||||
|
||||
if (tRot0 < 0.0)
|
||||
tRot0 = t;
|
||||
dt = t - tRot0;
|
||||
tRot0 = t;
|
||||
|
||||
if (animate) {
|
||||
/* advance rotation for next frame */
|
||||
angle += 70.0 * dt; /* 70 degrees per second */
|
||||
if (angle > 3600.0)
|
||||
angle -= 3600.0;
|
||||
}
|
||||
|
||||
draw_gears();
|
||||
glXSwapBuffers(dpy, win);
|
||||
|
||||
frames++;
|
||||
|
||||
if (tRate0 < 0.0)
|
||||
tRate0 = t;
|
||||
if (t - tRate0 >= 5.0) {
|
||||
GLfloat seconds = t - tRate0;
|
||||
GLfloat fps = frames / seconds;
|
||||
printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
|
||||
fps);
|
||||
tRate0 = t;
|
||||
frames = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* new window size or exposure */
|
||||
static void
|
||||
reshape(int width, int height)
|
||||
{
|
||||
glViewport(0, 0, (GLint) width, (GLint) height);
|
||||
|
||||
if (stereo) {
|
||||
GLfloat w;
|
||||
|
||||
asp = (GLfloat) height / (GLfloat) width;
|
||||
w = fix_point * (1.0 / 5.0);
|
||||
|
||||
left = -5.0 * ((w - 0.5 * eyesep) / fix_point);
|
||||
right = 5.0 * ((w + 0.5 * eyesep) / fix_point);
|
||||
}
|
||||
else {
|
||||
GLfloat h = (GLfloat) height / (GLfloat) width;
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
|
||||
}
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0.0, 0.0, -40.0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
init(void)
|
||||
{
|
||||
static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
|
||||
static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
|
||||
static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
|
||||
static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, pos);
|
||||
glEnable(GL_CULL_FACE);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
/* make the gears */
|
||||
gear1 = glGenLists(1);
|
||||
glNewList(gear1, GL_COMPILE);
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
|
||||
gear(1.0, 4.0, 1.0, 20, 0.7);
|
||||
glEndList();
|
||||
|
||||
gear2 = glGenLists(1);
|
||||
glNewList(gear2, GL_COMPILE);
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
|
||||
gear(0.5, 2.0, 2.0, 10, 0.7);
|
||||
glEndList();
|
||||
|
||||
gear3 = glGenLists(1);
|
||||
glNewList(gear3, GL_COMPILE);
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
|
||||
gear(1.3, 2.0, 0.5, 10, 0.7);
|
||||
glEndList();
|
||||
|
||||
glEnable(GL_NORMALIZE);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Remove window border/decorations.
|
||||
*/
|
||||
static void
|
||||
no_border( Display *dpy, Window w)
|
||||
{
|
||||
static const unsigned MWM_HINTS_DECORATIONS = (1 << 1);
|
||||
static const int PROP_MOTIF_WM_HINTS_ELEMENTS = 5;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned long flags;
|
||||
unsigned long functions;
|
||||
unsigned long decorations;
|
||||
long inputMode;
|
||||
unsigned long status;
|
||||
} PropMotifWmHints;
|
||||
|
||||
PropMotifWmHints motif_hints;
|
||||
Atom prop, proptype;
|
||||
unsigned long flags = 0;
|
||||
|
||||
/* setup the property */
|
||||
motif_hints.flags = MWM_HINTS_DECORATIONS;
|
||||
motif_hints.decorations = flags;
|
||||
|
||||
/* get the atom for the property */
|
||||
prop = XInternAtom( dpy, "_MOTIF_WM_HINTS", True );
|
||||
if (!prop) {
|
||||
/* something went wrong! */
|
||||
return;
|
||||
}
|
||||
|
||||
/* not sure this is correct, seems to work, XA_WM_HINTS didn't work */
|
||||
proptype = prop;
|
||||
|
||||
XChangeProperty( dpy, w, /* display, window */
|
||||
prop, proptype, /* property, type */
|
||||
32, /* format: 32-bit datums */
|
||||
PropModeReplace, /* mode */
|
||||
(unsigned char *) &motif_hints, /* data */
|
||||
PROP_MOTIF_WM_HINTS_ELEMENTS /* nelements */
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Create an RGB, double-buffered window.
|
||||
* Return the window and context handles.
|
||||
*/
|
||||
static void
|
||||
make_window( Display *dpy, const char *name,
|
||||
int x, int y, int width, int height,
|
||||
Window *winRet, GLXContext *ctxRet)
|
||||
{
|
||||
int attribs[] = { GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
None };
|
||||
int stereoAttribs[] = { GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
GLX_STEREO,
|
||||
None };
|
||||
int scrnum;
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long mask;
|
||||
Window root;
|
||||
Window win;
|
||||
GLXContext ctx;
|
||||
XVisualInfo *visinfo;
|
||||
|
||||
scrnum = DefaultScreen( dpy );
|
||||
root = RootWindow( dpy, scrnum );
|
||||
|
||||
if (fullscreen) {
|
||||
x = 0; y = 0;
|
||||
width = DisplayWidth( dpy, scrnum );
|
||||
height = DisplayHeight( dpy, scrnum );
|
||||
}
|
||||
|
||||
if (stereo)
|
||||
visinfo = glXChooseVisual( dpy, scrnum, stereoAttribs );
|
||||
else
|
||||
visinfo = glXChooseVisual( dpy, scrnum, attribs );
|
||||
if (!visinfo) {
|
||||
if (stereo) {
|
||||
printf("Error: couldn't get an RGB, "
|
||||
"Double-buffered, Stereo visual\n");
|
||||
} else
|
||||
printf("Error: couldn't get an RGB, Double-buffered visual\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* window attributes */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
|
||||
/* XXX this is a bad way to get a borderless window! */
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
win = XCreateWindow( dpy, root, x, y, width, height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &attr );
|
||||
|
||||
if (fullscreen)
|
||||
no_border(dpy, win);
|
||||
|
||||
/* set hints and properties */
|
||||
{
|
||||
XSizeHints sizehints;
|
||||
sizehints.x = x;
|
||||
sizehints.y = y;
|
||||
sizehints.width = width;
|
||||
sizehints.height = height;
|
||||
sizehints.flags = USSize | USPosition;
|
||||
XSetNormalHints(dpy, win, &sizehints);
|
||||
XSetStandardProperties(dpy, win, name, name,
|
||||
None, (char **)NULL, 0, &sizehints);
|
||||
}
|
||||
|
||||
ctx = glXCreateContext( dpy, visinfo, NULL, True );
|
||||
if (!ctx) {
|
||||
printf("Error: glXCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
XFree(visinfo);
|
||||
|
||||
*winRet = win;
|
||||
*ctxRet = ctx;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Determine whether or not a GLX extension is supported.
|
||||
*/
|
||||
static int
|
||||
is_glx_extension_supported(Display *dpy, const char *query)
|
||||
{
|
||||
const int scrnum = DefaultScreen(dpy);
|
||||
const char *glx_extensions = NULL;
|
||||
const size_t len = strlen(query);
|
||||
const char *ptr;
|
||||
|
||||
if (glx_extensions == NULL) {
|
||||
glx_extensions = glXQueryExtensionsString(dpy, scrnum);
|
||||
}
|
||||
|
||||
ptr = strstr(glx_extensions, query);
|
||||
return ((ptr != NULL) && ((ptr[len] == ' ') || (ptr[len] == '\0')));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Attempt to determine whether or not the display is synched to vblank.
|
||||
*/
|
||||
static void
|
||||
query_vsync(Display *dpy, GLXDrawable drawable)
|
||||
{
|
||||
int interval = 0;
|
||||
|
||||
#if defined(GLX_EXT_swap_control)
|
||||
if (is_glx_extension_supported(dpy, "GLX_EXT_swap_control")) {
|
||||
unsigned int tmp = -1;
|
||||
glXQueryDrawable(dpy, drawable, GLX_SWAP_INTERVAL_EXT, &tmp);
|
||||
interval = tmp;
|
||||
} else
|
||||
#endif
|
||||
if (is_glx_extension_supported(dpy, "GLX_MESA_swap_control")) {
|
||||
PFNGLXGETSWAPINTERVALMESAPROC pglXGetSwapIntervalMESA =
|
||||
(PFNGLXGETSWAPINTERVALMESAPROC)
|
||||
glXGetProcAddressARB((const GLubyte *) "glXGetSwapIntervalMESA");
|
||||
|
||||
interval = (*pglXGetSwapIntervalMESA)();
|
||||
} else if (is_glx_extension_supported(dpy, "GLX_SGI_swap_control")) {
|
||||
/* The default swap interval with this extension is 1. Assume that it
|
||||
* is set to the default.
|
||||
*
|
||||
* Many Mesa-based drivers default to 0, but all of these drivers also
|
||||
* export GLX_MESA_swap_control. In that case, this branch will never
|
||||
* be taken, and the correct result should be reported.
|
||||
*/
|
||||
interval = 1;
|
||||
}
|
||||
|
||||
|
||||
if (interval > 0) {
|
||||
printf("Running synchronized to the vertical refresh. The framerate should be\n");
|
||||
if (interval == 1) {
|
||||
printf("approximately the same as the monitor refresh rate.\n");
|
||||
} else if (interval > 1) {
|
||||
printf("approximately 1/%d the monitor refresh rate.\n",
|
||||
interval);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle one X event.
|
||||
* \return NOP, EXIT or DRAW
|
||||
*/
|
||||
static int
|
||||
handle_event(Display *dpy, Window win, XEvent *event)
|
||||
{
|
||||
(void) dpy;
|
||||
(void) win;
|
||||
|
||||
switch (event->type) {
|
||||
case Expose:
|
||||
return DRAW;
|
||||
case ConfigureNotify:
|
||||
reshape(event->xconfigure.width, event->xconfigure.height);
|
||||
break;
|
||||
case KeyPress:
|
||||
{
|
||||
char buffer[10];
|
||||
int r, code;
|
||||
code = XLookupKeysym(&event->xkey, 0);
|
||||
if (code == XK_Left) {
|
||||
view_roty += 5.0;
|
||||
}
|
||||
else if (code == XK_Right) {
|
||||
view_roty -= 5.0;
|
||||
}
|
||||
else if (code == XK_Up) {
|
||||
view_rotx += 5.0;
|
||||
}
|
||||
else if (code == XK_Down) {
|
||||
view_rotx -= 5.0;
|
||||
}
|
||||
else {
|
||||
r = XLookupString(&event->xkey, buffer, sizeof(buffer),
|
||||
NULL, NULL);
|
||||
if (buffer[0] == 27) {
|
||||
/* escape */
|
||||
return EXIT;
|
||||
}
|
||||
else if (buffer[0] == 'a' || buffer[0] == 'A') {
|
||||
animate = !animate;
|
||||
}
|
||||
}
|
||||
return DRAW;
|
||||
}
|
||||
}
|
||||
return NOP;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
event_loop(Display *dpy, Window win)
|
||||
{
|
||||
while (1) {
|
||||
int op;
|
||||
while (!animate || XPending(dpy) > 0) {
|
||||
XEvent event;
|
||||
XNextEvent(dpy, &event);
|
||||
op = handle_event(dpy, win, &event);
|
||||
if (op == EXIT)
|
||||
return;
|
||||
else if (op == DRAW)
|
||||
break;
|
||||
}
|
||||
|
||||
draw_frame(dpy, win);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
usage(void)
|
||||
{
|
||||
printf("Usage:\n");
|
||||
printf(" -display <displayname> set the display to run on\n");
|
||||
printf(" -stereo run in stereo mode\n");
|
||||
printf(" -fullscreen run in fullscreen mode\n");
|
||||
printf(" -info display OpenGL renderer info\n");
|
||||
printf(" -geometry WxH+X+Y window geometry\n");
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
unsigned int winWidth = 300, winHeight = 300;
|
||||
int x = 0, y = 0;
|
||||
Display *dpy;
|
||||
Window win;
|
||||
GLXContext ctx;
|
||||
char *dpyName = NULL;
|
||||
GLboolean printInfo = GL_FALSE;
|
||||
int i;
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-display") == 0) {
|
||||
dpyName = argv[i+1];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-info") == 0) {
|
||||
printInfo = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-stereo") == 0) {
|
||||
stereo = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-fullscreen") == 0) {
|
||||
fullscreen = GL_TRUE;
|
||||
}
|
||||
else if (i < argc-1 && strcmp(argv[i], "-geometry") == 0) {
|
||||
XParseGeometry(argv[i+1], &x, &y, &winWidth, &winHeight);
|
||||
i++;
|
||||
}
|
||||
else {
|
||||
usage();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
dpy = XOpenDisplay(dpyName);
|
||||
if (!dpy) {
|
||||
printf("Error: couldn't open display %s\n",
|
||||
dpyName ? dpyName : getenv("DISPLAY"));
|
||||
return -1;
|
||||
}
|
||||
|
||||
make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx);
|
||||
XMapWindow(dpy, win);
|
||||
glXMakeCurrent(dpy, win, ctx);
|
||||
query_vsync(dpy, win);
|
||||
|
||||
if (printInfo) {
|
||||
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
}
|
||||
|
||||
init();
|
||||
|
||||
/* Set initial projection/viewing transformation.
|
||||
* We can't be sure we'll get a ConfigureNotify event when the window
|
||||
* first appears.
|
||||
*/
|
||||
reshape(winWidth, winHeight);
|
||||
|
||||
event_loop(dpy, win);
|
||||
|
||||
glDeleteLists(gear1, 1);
|
||||
glDeleteLists(gear2, 1);
|
||||
glDeleteLists(gear3, 1);
|
||||
glXMakeCurrent(dpy, None, NULL);
|
||||
glXDestroyContext(dpy, ctx);
|
||||
XDestroyWindow(dpy, win);
|
||||
XCloseDisplay(dpy);
|
||||
|
||||
return 0;
|
||||
}
|
1195
mesa3d/glxinfo.c
1195
mesa3d/glxinfo.c
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user