Make inline __isnan, __isinf_ns, __finite generic.
For code generation to stay identical on x86_64, this requires that we define the fp word manipulation macros before including the generic header.
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ChangeLog
14
ChangeLog
@ -1,3 +1,17 @@
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2012-03-19 Richard Henderson <rth@twiddle.net>
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* sysdeps/generic/math_private.h (GET_HIGH_WORD): Define only if
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not previously defined.
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(GET_LOW_WORD, EXTRACT_WORDS64, INSERT_WORDS): Likewise.
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(INSERT_WORDS64, SET_HIGH_WORD, SET_LOW_WORD): Likewise.
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(GET_FLOAT_WORD, SET_FLOAT_WORD): Likewise.
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* sysdeps/ieee754/dbl-64/wordsize-64/math_private.h: New file.
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* sysdeps/ieee754/flt-32/math_private.h: New file.
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* sysdeps/x86_64/fpu/math_private.h: Move the include_next of
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math_private.h below SET_FLOAT_WORD.
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(__isnan, __isinf_ns, __finite): Remove.
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(__isnanf, __isinf_nsf, __finitef): Remove.
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2012-03-18 Andreas Schwab <schwab@linux-m68k.org>
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* sysdeps/powerpc/fpu/libm-test-ulps: Update.
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@ -76,50 +76,59 @@ do { \
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/* Get the more significant 32 bit int from a double. */
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#define GET_HIGH_WORD(i,d) \
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#ifndef GET_HIGH_WORD
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# define GET_HIGH_WORD(i,d) \
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do { \
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ieee_double_shape_type gh_u; \
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gh_u.value = (d); \
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(i) = gh_u.parts.msw; \
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} while (0)
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#endif
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/* Get the less significant 32 bit int from a double. */
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#define GET_LOW_WORD(i,d) \
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#ifndef GET_LOW_WORD
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# define GET_LOW_WORD(i,d) \
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do { \
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ieee_double_shape_type gl_u; \
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gl_u.value = (d); \
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(i) = gl_u.parts.lsw; \
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} while (0)
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#endif
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/* Get all in one, efficient on 64-bit machines. */
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#define EXTRACT_WORDS64(i,d) \
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#ifndef EXTRACT_WORDS64
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# define EXTRACT_WORDS64(i,d) \
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do { \
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ieee_double_shape_type gh_u; \
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gh_u.value = (d); \
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(i) = gh_u.word; \
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} while (0)
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#endif
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/* Set a double from two 32 bit ints. */
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#define INSERT_WORDS(d,ix0,ix1) \
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#ifndef INSERT_WORDS
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# define INSERT_WORDS(d,ix0,ix1) \
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do { \
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ieee_double_shape_type iw_u; \
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iw_u.parts.msw = (ix0); \
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iw_u.parts.lsw = (ix1); \
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(d) = iw_u.value; \
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} while (0)
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#endif
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/* Get all in one, efficient on 64-bit machines. */
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#define INSERT_WORDS64(d,i) \
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#ifndef INSERT_WORDS64
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# define INSERT_WORDS64(d,i) \
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do { \
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ieee_double_shape_type iw_u; \
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iw_u.word = (i); \
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(d) = iw_u.value; \
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} while (0)
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#endif
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/* Set the more significant 32 bits of a double from an int. */
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#ifndef SET_HIGH_WORD
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#define SET_HIGH_WORD(d,v) \
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do { \
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ieee_double_shape_type sh_u; \
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@ -127,16 +136,18 @@ do { \
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sh_u.parts.msw = (v); \
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(d) = sh_u.value; \
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} while (0)
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#endif
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/* Set the less significant 32 bits of a double from an int. */
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#define SET_LOW_WORD(d,v) \
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#ifndef SET_LOW_WORD
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# define SET_LOW_WORD(d,v) \
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do { \
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ieee_double_shape_type sl_u; \
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sl_u.value = (d); \
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sl_u.parts.lsw = (v); \
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(d) = sl_u.value; \
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} while (0)
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#endif
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/* A union which permits us to convert between a float and a 32 bit
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int. */
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@ -148,22 +159,24 @@ typedef union
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} ieee_float_shape_type;
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/* Get a 32 bit int from a float. */
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#define GET_FLOAT_WORD(i,d) \
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#ifndef GET_FLOAT_WORD
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# define GET_FLOAT_WORD(i,d) \
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do { \
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ieee_float_shape_type gf_u; \
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gf_u.value = (d); \
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(i) = gf_u.word; \
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} while (0)
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#endif
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/* Set a float from a 32 bit int. */
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#define SET_FLOAT_WORD(d,i) \
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#ifndef SET_FLOAT_WORD
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# define SET_FLOAT_WORD(d,i) \
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do { \
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ieee_float_shape_type sf_u; \
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sf_u.word = (i); \
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(d) = sf_u.value; \
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} while (0)
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#endif
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/* Get long double macros from a separate header. */
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#include <math_ldbl.h>
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35
sysdeps/ieee754/dbl-64/wordsize-64/math_private.h
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35
sysdeps/ieee754/dbl-64/wordsize-64/math_private.h
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@ -0,0 +1,35 @@
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#ifndef _MATH_PRIVATE_H_
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#include_next <math_private.h>
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#ifndef __isnan
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extern __always_inline int
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__isnan (double d)
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{
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uint64_t di;
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EXTRACT_WORDS64 (di, d);
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return (di & 0x7fffffffffffffffull) > 0x7ff0000000000000ull;
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}
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#endif
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#ifndef __isinf_ns
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extern __always_inline int
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__isinf_ns (double d)
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{
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uint64_t di;
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EXTRACT_WORDS64 (di, d);
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return (di & 0x7fffffffffffffffull) == 0x7ff0000000000000ull;
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}
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#endif
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#ifndef __finite
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extern __always_inline int
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__finite (double d)
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{
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uint64_t di;
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EXTRACT_WORDS64 (di, d);
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return (di & 0x7fffffffffffffffull) < 0x7ff0000000000000ull;
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}
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#endif
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#endif /* _MATH_PRIVATE_H_ */
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sysdeps/ieee754/flt-32/math_private.h
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35
sysdeps/ieee754/flt-32/math_private.h
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@ -0,0 +1,35 @@
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#ifndef _MATH_PRIVATE_H_
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#include_next <math_private.h>
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#ifndef __isnanf
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extern __always_inline int
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__isnanf (float d)
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{
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u_int32_t di;
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GET_FLOAT_WORD (di, d);
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return (di & 0x7fffffff) > 0x7f800000;
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}
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#endif
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#ifndef __isinf_nsf
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extern __always_inline int
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__isinf_nsf (float d)
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{
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u_int32_t di;
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GET_FLOAT_WORD (di, d);
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return (di & 0x7fffffff) == 0x7f800000;
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}
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#endif
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#ifndef __finitef
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extern __always_inline int
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__finitef (float d)
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{
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u_int32_t di;
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GET_FLOAT_WORD (di, d);
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return (di & 0x7fffffff) < 0x7f800000;
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}
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#endif
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#endif /* _MATH_PRIVATE_H_ */
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__asm __volatile ("" : : "f" (x)); \
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} while (0)
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#include_next <math_private.h>
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/* We can do a few things better on x86-64. */
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#if defined __AVX__ || defined SSE2AVX
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@ -31,7 +29,6 @@
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#endif
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/* Direct movement of float into integer register. */
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#undef EXTRACT_WORDS64
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#define EXTRACT_WORDS64(i, d) \
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do { \
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long int i_; \
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@ -40,7 +37,6 @@
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} while (0)
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/* And the reverse. */
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#undef INSERT_WORDS64
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#define INSERT_WORDS64(d, i) \
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do { \
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long int i_ = i; \
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@ -50,7 +46,6 @@
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} while (0)
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/* Direct movement of float into integer register. */
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#undef GET_FLOAT_WORD
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#define GET_FLOAT_WORD(i, d) \
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do { \
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int i_; \
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@ -59,7 +54,6 @@
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} while (0)
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/* And the reverse. */
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#undef SET_FLOAT_WORD
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#define SET_FLOAT_WORD(f, i) \
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do { \
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int i_ = i; \
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@ -68,27 +62,7 @@
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f = f__; \
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} while (0)
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#define __isnan(d) \
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({ long int __di; EXTRACT_WORDS64 (__di, (double) (d)); \
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(__di & 0x7fffffffffffffffl) > 0x7ff0000000000000l; })
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#define __isnanf(d) \
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({ int __di; GET_FLOAT_WORD (__di, (float) d); \
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(__di & 0x7fffffff) > 0x7f800000; })
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#define __isinf_ns(d) \
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({ long int __di; EXTRACT_WORDS64 (__di, (double) (d)); \
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(__di & 0x7fffffffffffffffl) == 0x7ff0000000000000l; })
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#define __isinf_nsf(d) \
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({ int __di; GET_FLOAT_WORD (__di, (float) d); \
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(__di & 0x7fffffff) == 0x7f800000; })
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#define __finite(d) \
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({ long int __di; EXTRACT_WORDS64 (__di, (double) (d)); \
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(__di & 0x7fffffffffffffffl) < 0x7ff0000000000000l; })
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#define __finitef(d) \
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({ int __di; GET_FLOAT_WORD (__di, (float) d); \
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(__di & 0x7fffffff) < 0x7f800000; })
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#include_next <math_private.h>
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extern __always_inline double
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__ieee754_sqrt (double d)
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