contrib/ftgl/ftgl-2.1.2-gcc41.patch

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2007-12-12 18:40:55 +01:00
--- FTGL/include/FTTextureGlyph.h.old 2006-01-29 11:08:54.000000000 -0700
+++ FTGL/include/FTTextureGlyph.h 2006-01-29 11:09:06.000000000 -0700
@@ -52,7 +52,7 @@
* Reset the currently active texture to zero to get into a known state before
* drawing a string. This is to get round possible threading issues.
*/
- static void FTTextureGlyph::ResetActiveTexture(){ activeTextureID = 0;}
+ static void ResetActiveTexture(){ activeTextureID = 0;}
private:
/**